

Set of Nidavellir Basic Game + Thingvellir + Idavoll + 1 Blumie Bottle Opener (Base + Thingvellir + Idavoll)
About this item
- Lot Nidavellir, and its two extensions Thnigvellir and Idavoll
- 2 to 5 players Approximately 45 minutes Ages 10 and up
- Careful recruitment will allow you to attract a powerful Hero to your army. You will also have the possibility to increase the value of your Gold coins via an ingenious "Coin Building" system, and thus take the best on other Elvalands.
- Thingvellir offers new Hero cards, Mercenary cards with two classes and Artifact cards with unique powers.
- Idavoll: This is the second expansion for the base game Nidavellir. The second tavern hosts during the first 3 rounds of Age 1: Mythological Animals, Ases, Valkyries and Giants.
- 1 x Blumie Bottle Opener
Product description
Set Nidavellir + its two expansions Thnigvellir and Idavoll 2 to 5 players Approximately 45 minutes From 10 years Nidavellir is threatened by the dragon Fafnir. As Venerable Elvaland, you have been mandated by the King. Travel through every tavern in the kingdom, hire the most skilled dwarfs, recruit the most prestigious heroes, and be the battalion best able to defeat your deadly enemy! At each turn, bet a coin on each tavern. In the descending direction, choose a character and integrate it into your army. Each Dwarf Class has its own way of "scoring": Blacksmith, Hunter, Warrior, Explorer, and Minor. Careful recruitment will allow you to attract a powerful Hero to your army. You will also have the possibility to increase the value of your Gold coins via an ingenious "Coin Building" system, and thus take the best on other Elvalands. Thingvellir offers new Hero cards, Mercenary cards with two classes and Artifact cards with unique powers. Now, Elvaland with the highest bet for the tavern being solved can, rather than recruiting a Dwarf card or a Royal Offering card in the tavern, choose to go to Camp to grab a Magic Artifact or recruit a Mercenary card. In case of a tie to determine the highest bet on a current tavern, refer to the gem values as in the base game. Only the Elvaland with the biggest bet can go to Camp and take a card. The other Elvalands must, in the order of resolution, take a map in the tavern being resolved. If the Elvaland who played first has chosen to take a card from the Camp, the remaining Dwarf card from the tavern will have to be discarded before moving to the next tavern Resolution. The camp consists of Artifacts and Mercenaries. The second tavern hosts during the first 3 rounds of Age 1: Mythological Animals, Ases, Valkyries and Giants. It's up to you to take advantage of their power to win the game. This is the second expansion for the base game Nidavellir. The second tavern hosts during the first 3 rounds of Age 1: Mythological Animals, Ases, Valkyries and Giants. Each type of creature has a different functioning: - the power of the Ases can be activated once in the game, - Giants capture dwarfs to trigger their power, - Valkyries increase their strength according to specific conditions, - Mythological Animals reinforce your class columns. The game lasts one more turn. It's up to you to take advantage of their power to win the game. This box will contain the exclusive sleeves for the cards of this extension. 1 x Blumie Bottle Opener
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I wrote to Bigamart's customer support and they accompanied the process of reshipping the item until it finally arrived. I felt a genuine effort to solve the problem till it was finally solved.
The package was here in Australia from England in a few days โ so quick! Something was missing and they refunded it straight away. Pretty happy with these guys.
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