

Awaken Realms | Etherfields: Sphinx Campaign | Cooperative Board Game Expansion | Ages 14+ | 1-4 Players | 90-180 Minutes Playing Time, (AWAETHSPH)
About this item
- THIS IS AN EXPANSION TO THE ETHERFIELDS BOARD GAME: This is not a standalone game. The Etherfields Core Box is needed to play with this expansion.
- FANTASY EXPLORATION GAME: The Sphinx is one of the oldest cults and a symbol of wisdom and mystery. Since ancient times, this magnificent creature was a guardian of secret knowledge. In this campaign you will be on a quest to discover a deeply hidden mystery that will bring a revolution to the world ruled under the Sphinx entity... What will it be...? What answers will you need to find...?
- NARRATIVE ADVENTURE GAME: In this campaign, gameplay will be an endless maze that players will need to go through. From a components standpoint, you will have labyrinth tiles that you will be able to connect to one another in many different ways to try to pass through. However, if you end up at a dead end, you will need to go back to the start and try again.
- STRATEGY BOARD GAME: Secret knowledge will be very handy here as these tiles will have a lot of hidden mechanics of which you will have no knowledge at the start of the campaign. Only after unlocking some of the Sphinx mysteries, will you see a path in a place you previously thought was a dead end.
- NUMBER OF PLAYERS AND AVERAGE PLAYTIME: This thrilling fantasy game for adults and teens can be played with 1 to 4 players and is suitable for ages 14 and older. The average playtime is 90 to 180 minutes.
Product description
Sphinx, the ruler of the Underworld, contacted the Dreamers, explaining that she needs their help – she’s trapped in the dark realm buried under the Dreamworld. She cannot remember the moment of her imprisonment, she doesn’t know how to break her chains. Something that looks like an easy task will quickly turn into a confusing yet satisfying quest. You’ll deal with this erratic Entity, solve environmental puzzles, and discover the truth behind Sphinx’s entrapment. Everything you learn during the game will be used in the last Dream – a true challenge for your wits and prowess in Etherfields’ gameplay. And, in the end, a great prize for the Dreamers await
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